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	<title>Comments on: Twelve Months of Wii: A Retrospective (Part 2)</title>
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	<link>http://behind-the.nihonreview.com/20100119/twelve-months-of-wii-a-retrospective-part-2/</link>
	<description>An insight into the minds of the staff of The Nihon Review</description>
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		<title>By: Sorrow-kun</title>
		<link>http://behind-the.nihonreview.com/20100119/twelve-months-of-wii-a-retrospective-part-2/#comment-4828</link>
		<dc:creator>Sorrow-kun</dc:creator>
		<pubDate>Thu, 21 Jan 2010 13:26:58 +0000</pubDate>
		<guid isPermaLink="false">http://behind-the.nihonreview.com/?p=1591#comment-4828</guid>
		<description>@Shadowmage
I never played the original DS game, but from what I hear, it&#039;s a bit of a mess mostly because it&#039;s not completely clear where you&#039;re supposed to be clicking.  R doesn&#039;t really have that problem.  But it&#039;s the sort of point-and-click which doesn&#039;t have wide appeal since it&#039;s so dialogue intensive (although I did like it despite its inconsistency).  Dialogue, story, puzzles, that&#039;s all there really is.

@Flash Sword Irene
I&#039;ve never actually owned a Smash Bros. game.  I played the N64 and GCN games at friends&#039; houses, but I never felt compelled to get one for myself.  In fact, off the top of my head, the last fighting game I&#039;ve owned was Mortal Kombat III for SNES (which I loved the crap out of), so fighting has never really been my genre of choice.  I hear nothing but good things about Brawl, but it&#039;s not really high on my agenda.  I might pick it up if I happen to see it cheap one day.

Square&#039;s entries on recent Nintendo consoles have been pretty inconsistent.  Going from my own limited experience and listening to what other people are saying, the main entries (ie, the ones you buy on disc) are pretty weak, but the WiiWare games are rather decent.  I&#039;ve heard rumours that the whole point of FFCC is to give Square a franchise that it can experiment with.  Seemingly, some of these experiments have worked, some haven&#039;t.

I&#039;ll be honest, if you own another console, I wouldn&#039;t recommend Wii unless you grew up with Nintendo.  A lot of its best games are from established franchises, and their appeal probably isn&#039;t as strong if you&#039;re coming in part way through.  However, if you don&#039;t already own a current-gen console, that means you&#039;re not hardcore, and I can&#039;t recommend the Wii enough.  There are so many games on it that are just fun, and there are increasingly more entries that take advantage of the unique controls.</description>
		<content:encoded><![CDATA[<p>@Shadowmage<br />
I never played the original DS game, but from what I hear, it&#8217;s a bit of a mess mostly because it&#8217;s not completely clear where you&#8217;re supposed to be clicking.  R doesn&#8217;t really have that problem.  But it&#8217;s the sort of point-and-click which doesn&#8217;t have wide appeal since it&#8217;s so dialogue intensive (although I did like it despite its inconsistency).  Dialogue, story, puzzles, that&#8217;s all there really is.</p>
<p>@Flash Sword Irene<br />
I&#8217;ve never actually owned a Smash Bros. game.  I played the N64 and GCN games at friends&#8217; houses, but I never felt compelled to get one for myself.  In fact, off the top of my head, the last fighting game I&#8217;ve owned was Mortal Kombat III for SNES (which I loved the crap out of), so fighting has never really been my genre of choice.  I hear nothing but good things about Brawl, but it&#8217;s not really high on my agenda.  I might pick it up if I happen to see it cheap one day.</p>
<p>Square&#8217;s entries on recent Nintendo consoles have been pretty inconsistent.  Going from my own limited experience and listening to what other people are saying, the main entries (ie, the ones you buy on disc) are pretty weak, but the WiiWare games are rather decent.  I&#8217;ve heard rumours that the whole point of FFCC is to give Square a franchise that it can experiment with.  Seemingly, some of these experiments have worked, some haven&#8217;t.</p>
<p>I&#8217;ll be honest, if you own another console, I wouldn&#8217;t recommend Wii unless you grew up with Nintendo.  A lot of its best games are from established franchises, and their appeal probably isn&#8217;t as strong if you&#8217;re coming in part way through.  However, if you don&#8217;t already own a current-gen console, that means you&#8217;re not hardcore, and I can&#8217;t recommend the Wii enough.  There are so many games on it that are just fun, and there are increasingly more entries that take advantage of the unique controls.</p>
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		<title>By: Flash Sword Irene</title>
		<link>http://behind-the.nihonreview.com/20100119/twelve-months-of-wii-a-retrospective-part-2/#comment-4823</link>
		<dc:creator>Flash Sword Irene</dc:creator>
		<pubDate>Thu, 21 Jan 2010 05:38:01 +0000</pubDate>
		<guid isPermaLink="false">http://behind-the.nihonreview.com/?p=1591#comment-4823</guid>
		<description>I kind of expected Super Smash Bros. Brawl to be on the list since most Wii owners have the game.  But, I do recommend giving it a go if you have not already since it is still delivers on the fun factor, despite the character imbalance.  (Tier 1 Solid Snake knocking people the fuck out of the ring just by doing his triple A combo ftw!)

The Final Fantasy entry reminded me how out of touch I am with the franchise after I stopped playing at VIII.  (Definitely not my favorite in the franchise at all).  At the sametime, the theme of the game reminded me of this old, old game from the original Playstation where you do virtually the same thing.  I don&#039;t remember if it sold well, but I guess maybe not as great since it does not have the &quot;Final Fantasy&quot; title slapped onto it.

Out of all the titles reviewed, Zelda: The Twilight Princess was the one I wanted to play the most.  But, I never got the chance and I still can&#039;t afford a Wii either.  I think Okami is the second game I would play since I do like Japanese mythology and titles that actually pay respect to it.   Not to mention, the &quot;Paintbrush&quot; aspect is just plain cool and innovative as well.  

If there was one title I guess I could actually provide is Tatsunoko vs Capcom if you liked the elder Marvel vs Capcom games in the past.  Plus, this game has direct anime references even though I doubt you will know them.  (I only know of Casshern and Tekkaman myself).

Funny how you mention Nintendo&#039;s stubborness since I really doubt they will change their policy.  Unless, they get totally obliterated in the next-gen console wars.  I would hope that they do adapt with the times eventually since it would be quite nice to have Blu-Ray capability, etc in one good machine.</description>
		<content:encoded><![CDATA[<p>I kind of expected Super Smash Bros. Brawl to be on the list since most Wii owners have the game.  But, I do recommend giving it a go if you have not already since it is still delivers on the fun factor, despite the character imbalance.  (Tier 1 Solid Snake knocking people the fuck out of the ring just by doing his triple A combo ftw!)</p>
<p>The Final Fantasy entry reminded me how out of touch I am with the franchise after I stopped playing at VIII.  (Definitely not my favorite in the franchise at all).  At the sametime, the theme of the game reminded me of this old, old game from the original Playstation where you do virtually the same thing.  I don&#8217;t remember if it sold well, but I guess maybe not as great since it does not have the &#8220;Final Fantasy&#8221; title slapped onto it.</p>
<p>Out of all the titles reviewed, Zelda: The Twilight Princess was the one I wanted to play the most.  But, I never got the chance and I still can&#8217;t afford a Wii either.  I think Okami is the second game I would play since I do like Japanese mythology and titles that actually pay respect to it.   Not to mention, the &#8220;Paintbrush&#8221; aspect is just plain cool and innovative as well.  </p>
<p>If there was one title I guess I could actually provide is Tatsunoko vs Capcom if you liked the elder Marvel vs Capcom games in the past.  Plus, this game has direct anime references even though I doubt you will know them.  (I only know of Casshern and Tekkaman myself).</p>
<p>Funny how you mention Nintendo&#8217;s stubborness since I really doubt they will change their policy.  Unless, they get totally obliterated in the next-gen console wars.  I would hope that they do adapt with the times eventually since it would be quite nice to have Blu-Ray capability, etc in one good machine.</p>
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		<title>By: Shadowmage</title>
		<link>http://behind-the.nihonreview.com/20100119/twelve-months-of-wii-a-retrospective-part-2/#comment-4818</link>
		<dc:creator>Shadowmage</dc:creator>
		<pubDate>Thu, 21 Jan 2010 00:37:37 +0000</pubDate>
		<guid isPermaLink="false">http://behind-the.nihonreview.com/?p=1591#comment-4818</guid>
		<description>The Legend of Zelda: Majora’s Mask
Unlike most people, Majora&#039;s Mask was the first Zelda game I&#039;ve ever played and it has subsequently become my favorite Zelda title. The 3 day times system is ingenious since it allows the game to have multiple side storylines running in tandem with each other with you, the player, jumping in and out of other people&#039;s stories at your whim.  Four temples is indeed a bit weak but the mask transformations make each completely unique from the others, and the number of side quests to get masks is impressive. 

Another Code: R – A Journey into Lost Memories
I have the original DS game of this series and I quickly lost interest because the game really has nothing to it besides just basic puzzles.  This is a problem I have with pure point and click games; stuff like Resident Evil and Zelda have horror and action to accompany the association games, but point and click games really just make a player run around, tap everything on the screen to make sure you haven&#039;t missed anything, then rub stuff randomly onto others to make things happen.  There really isn&#039;t a &quot;game&quot; to it save some shovelware minigames tacked on from time to time.   

New Super Mario Bros. Wii
I miss when Mario stopped on the dime.  This game has a bit too much respect for physics and as a result I have died time and time again.</description>
		<content:encoded><![CDATA[<p>The Legend of Zelda: Majora’s Mask<br />
Unlike most people, Majora&#8217;s Mask was the first Zelda game I&#8217;ve ever played and it has subsequently become my favorite Zelda title. The 3 day times system is ingenious since it allows the game to have multiple side storylines running in tandem with each other with you, the player, jumping in and out of other people&#8217;s stories at your whim.  Four temples is indeed a bit weak but the mask transformations make each completely unique from the others, and the number of side quests to get masks is impressive. </p>
<p>Another Code: R – A Journey into Lost Memories<br />
I have the original DS game of this series and I quickly lost interest because the game really has nothing to it besides just basic puzzles.  This is a problem I have with pure point and click games; stuff like Resident Evil and Zelda have horror and action to accompany the association games, but point and click games really just make a player run around, tap everything on the screen to make sure you haven&#8217;t missed anything, then rub stuff randomly onto others to make things happen.  There really isn&#8217;t a &#8220;game&#8221; to it save some shovelware minigames tacked on from time to time.   </p>
<p>New Super Mario Bros. Wii<br />
I miss when Mario stopped on the dime.  This game has a bit too much respect for physics and as a result I have died time and time again.</p>
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