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	<title>Behind The Nihon Review &#187; Video Games</title>
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		<title>I Don&#8217;t Know. You Don&#8217;t Know. And That Sucks.</title>
		<link>http://behind-the.nihonreview.com/20101215/i-dont-know-you-dont-know-and-that-sucks/</link>
		<comments>http://behind-the.nihonreview.com/20101215/i-dont-know-you-dont-know-and-that-sucks/#comments</comments>
		<pubDate>Wed, 15 Dec 2010 11:15:04 +0000</pubDate>
		<dc:creator>TypicalIdiotFan</dc:creator>
				<category><![CDATA[Anime]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Bill 156]]></category>
		<category><![CDATA[Censorship]]></category>
		<category><![CDATA[Manga]]></category>

		<guid isPermaLink="false">http://behind-the.nihonreview.com/?p=3204</guid>
		<description><![CDATA[Original Article from Sankaku Complex I should probably criticize Sankaku Complex for fear mongering, but while they do go overboard with some of their conclusions, the general theme is sound.  That theme is uncertainty.  The unfortunate problem with vague laws is that we really don&#8217;t know what they can and will do. I&#8217;m going to [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_3216" class="wp-caption aligncenter" style="width: 460px"><a rel="attachment wp-att-3216" href="http://behind-the.nihonreview.com/20101215/i-dont-know-you-dont-know-and-that-sucks/mitsudomoe-4/"><img class="size-medium wp-image-3216" src="http://behind-the.nihonreview.com/wordpress/wp-content/uploads/2010/12/mitsudomoe-4-450x250.jpg" alt="Hitori is tired of this shit" width="450" height="250" /></a><p class="wp-caption-text">I agree, character from an anime that we may never see more of.</p></div>
<p><a href="http://www.sankakucomplex.com/2010/12/13/tokyo-anime-manga-ban-passes/">Original Article from Sankaku Complex</a></p>
<p>I should probably criticize Sankaku Complex for fear mongering, but while they do go overboard with some of their conclusions, the general theme is sound.  That theme is uncertainty.  The unfortunate problem with vague laws is that we really don&#8217;t know what they can and will do.  I&#8217;m going to go into why uncertainty exists and why it may or may not be something to lose sleep over.</p>
<p>(...)<br/><a href="http://behind-the.nihonreview.com/20101215/i-dont-know-you-dont-know-and-that-sucks/">Read More »</a></p>
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By TypicalIdiotFan | <a href="http://behind-the.nihonreview.com/20101215/i-dont-know-you-dont-know-and-that-sucks/">Permalink</a> |
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		<title>Chaos Rings: The Classic RPG is Dead to Me</title>
		<link>http://behind-the.nihonreview.com/20101116/chaos-rings-the-classic-rpg-is-dead-to-me/</link>
		<comments>http://behind-the.nihonreview.com/20101116/chaos-rings-the-classic-rpg-is-dead-to-me/#comments</comments>
		<pubDate>Wed, 17 Nov 2010 05:08:02 +0000</pubDate>
		<dc:creator>Shadowmage</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Chaos Rings]]></category>

		<guid isPermaLink="false">http://behind-the.nihonreview.com/?p=2993</guid>
		<description><![CDATA[I am a child of the era of Pokemon, Final Fantasy VII, VII and IX.  Now before you bash me for lacking Final Fantasy IV under my belt, hear me out when I say that in the era of Fallout 3, God of War and Starcraft 2, it is extremely hard back to go back and play [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://behind-the.nihonreview.com/wordpress/wp-content/uploads/2010/11/photo9.png"><img src="http://behind-the.nihonreview.com/wordpress/wp-content/uploads/2010/11/photo9-450x300.png" alt="" title="photo9" width="450" height="300" class="aligncenter size-medium wp-image-3062" /></a></p>
<p>I am a child of the era of <em>Pokemon</em>, <em>Final Fantasy VII</em>, <em>VII</em> and <em>IX</em>.  Now before you bash me for lacking <em>Final Fantasy IV</em> under my belt, hear me out when I say that in the era of <em>Fallout 3</em>, <em>God of War</em> and <em>Starcraft 2</em>, it is extremely hard back to go back and play a heavily pixelated game filled with (now) tired genre tropes without a lager and a heavy dose of nostalgia.</p>
<p>(...)<br/><a href="http://behind-the.nihonreview.com/20101116/chaos-rings-the-classic-rpg-is-dead-to-me/">Read More »</a></p>
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By Shadowmage | <a href="http://behind-the.nihonreview.com/20101116/chaos-rings-the-classic-rpg-is-dead-to-me/">Permalink</a> |
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		<title>Enter the Survival Horror</title>
		<link>http://behind-the.nihonreview.com/20100524/enter-the-survival-horror/</link>
		<comments>http://behind-the.nihonreview.com/20100524/enter-the-survival-horror/#comments</comments>
		<pubDate>Mon, 24 May 2010 14:51:20 +0000</pubDate>
		<dc:creator>Sorrow-kun</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Silent Hill]]></category>

		<guid isPermaLink="false">http://behind-the.nihonreview.com/?p=2000</guid>
		<description><![CDATA[The survival horror genre isn&#8217;t exactly one that I&#8217;ve had much experience with. Before I got a Wii, the only game I&#8217;d played that even resembled survivor horror was Eternal Darkness: Sanity&#8217;s Requiem (brilliant game), and that was more of an action/horror anyway. The first survival horror game I played for Wii, Resident Evil 4, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://behind-the.nihonreview.com/wordpress/wp-content/uploads/2010/05/Resident_Evil-Jill_Valentine.jpg"><img src="http://behind-the.nihonreview.com/wordpress/wp-content/uploads/2010/05/Resident_Evil-Jill_Valentine-450x311.jpg" alt="" title="Resident_Evil-Jill_Valentine" width="450" height="311" class="aligncenter size-medium wp-image-2258" /></a></p>
<p>The survival horror genre isn&#8217;t exactly one that I&#8217;ve had much experience with.  Before I got a Wii, the only game I&#8217;d played that even resembled survivor horror was <em>Eternal Darkness: Sanity&#8217;s Requiem</em> (brilliant game), and that was more of an action/horror anyway.  The first survival horror game I played for Wii, <em>Resident Evil 4</em>, only tentatively counts also, and the two subsequent games I played since, <em>Resident Evil</em> and <em>Silent Hill: Shattered Memories</em>, both make <em>RE4</em> look quite tepid on the scare-o-meter in comparison.  (This post contains moderate spoilers for the tagged titles.  <a href="http://www.petite-madame.com/gallery/fanart/Resident_Evil-Jill_Valentine.html">Source</a> of above image.)</p>
<p>(...)<br/><a href="http://behind-the.nihonreview.com/20100524/enter-the-survival-horror/">Read More »</a></p>
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By Sorrow-kun | <a href="http://behind-the.nihonreview.com/20100524/enter-the-survival-horror/">Permalink</a> |
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		<title>You Can Keep the Furniture</title>
		<link>http://behind-the.nihonreview.com/20100513/you-can-keep-the-furniture/</link>
		<comments>http://behind-the.nihonreview.com/20100513/you-can-keep-the-furniture/#comments</comments>
		<pubDate>Thu, 13 May 2010 11:53:59 +0000</pubDate>
		<dc:creator>Sorrow-kun</dc:creator>
				<category><![CDATA[Anime]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Visual novels]]></category>
		<category><![CDATA[Angel Beats!]]></category>
		<category><![CDATA[ef -a tale of memories]]></category>
		<category><![CDATA[Ever 17 - The Out of Infinity]]></category>
		<category><![CDATA[Kanon]]></category>
		<category><![CDATA[Silent Hill]]></category>

		<guid isPermaLink="false">http://behind-the.nihonreview.com/?p=1998</guid>
		<description><![CDATA[Anyone who&#8217;s seen Saturday morning cartoons would be familiar with amnesia as a plot device. There&#8217;s a certain popular formula: a character suffers a bump on the head and forgets who he is, where he lives and who his friends are. Of course, this is quickly resolved before the end of an episode, and the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://behind-the.nihonreview.com/wordpress/wp-content/uploads/2010/05/1273662562240.jpg"><img src="http://behind-the.nihonreview.com/wordpress/wp-content/uploads/2010/05/1273662562240-450x219.jpg" alt="" title="1273662562240" width="450" height="219" class="aligncenter size-medium wp-image-2003" /></a></p>
<p>Anyone who&#8217;s seen Saturday morning cartoons would be familiar with amnesia as a plot device.  There&#8217;s a certain popular formula: a character suffers a bump on the head and forgets who he is, where he lives and who his friends are.  Of course, this is quickly resolved before the end of an episode, and the character either recalls his memories one by one over time, or, in the slightly less believable cases, a subsequent bump on the head jolts things back into place. (This is beautifully lampshaded in <em>The Simpsons</em> in an episode where Homer fights Drederick Tatum.  Bart tells Homer, in a surprisingly earnest father-son moment, &#8220;make sure he punches you an even number of times so you don&#8217;t get amnesia&#8221;.)  (This post contains moderate spoilers for the tagged titles.)</p>
<p>(...)<br/><a href="http://behind-the.nihonreview.com/20100513/you-can-keep-the-furniture/">Read More »</a></p>
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By Sorrow-kun | <a href="http://behind-the.nihonreview.com/20100513/you-can-keep-the-furniture/">Permalink</a> |
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		<title>Twelve Months of Wii: A Retrospective (Part 2)</title>
		<link>http://behind-the.nihonreview.com/20100119/twelve-months-of-wii-a-retrospective-part-2/</link>
		<comments>http://behind-the.nihonreview.com/20100119/twelve-months-of-wii-a-retrospective-part-2/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 12:27:11 +0000</pubDate>
		<dc:creator>Sorrow-kun</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Another Code]]></category>
		<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[LostWinds]]></category>
		<category><![CDATA[Metroid]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Super Mario]]></category>
		<category><![CDATA[The Legend of Zelda]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Sports]]></category>

		<guid isPermaLink="false">http://behind-the.nihonreview.com/?p=1591</guid>
		<description><![CDATA[Continuing on from the last post. (Source of above image.) (...)Read More » Copyright © 2010 Behind The Nihon Review. All licensed material are owned by their respective parties. By Sorrow-kun &#124; Permalink &#124; 3 comments &#124; Add to StumbleUpon &#124; Tweet! &#124; reddit Post tags: Another Code, Final Fantasy, Guitar Hero, LostWinds, Metroid, Nintendo, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://behind-the.nihonreview.com/wordpress/wp-content/uploads/2010/01/f33416af9a92ea3063e27b5e04ba3513.jpg"><img src="http://behind-the.nihonreview.com/wordpress/wp-content/uploads/2010/01/h0c4qo7s.jpg" alt="" title="h0c4qo7s" width="450" height="253" class="aligncenter size-full wp-image-1605" /></a></p>
<p>Continuing on from the <a href="http://behind-the.nihonreview.com/20100117/twelve-months-of-wii-a-retrospective-part-1/">last post</a>.  (<a href="http://transfuse.deviantart.com/art/Norfair-Depths-43467377">Source of above image</a>.)</p>
<p>(...)<br/><a href="http://behind-the.nihonreview.com/20100119/twelve-months-of-wii-a-retrospective-part-2/">Read More »</a></p>
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By Sorrow-kun | <a href="http://behind-the.nihonreview.com/20100119/twelve-months-of-wii-a-retrospective-part-2/">Permalink</a> |
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		<title>Twelve Months of Wii: A Retrospective (Part 1)</title>
		<link>http://behind-the.nihonreview.com/20100117/twelve-months-of-wii-a-retrospective-part-1/</link>
		<comments>http://behind-the.nihonreview.com/20100117/twelve-months-of-wii-a-retrospective-part-1/#comments</comments>
		<pubDate>Sun, 17 Jan 2010 13:28:57 +0000</pubDate>
		<dc:creator>Sorrow-kun</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Fire Emblem]]></category>
		<category><![CDATA[Mario Kart]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Okami]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Super Mario]]></category>
		<category><![CDATA[The Conduit]]></category>
		<category><![CDATA[The Legend of Zelda]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Sports]]></category>

		<guid isPermaLink="false">http://behind-the.nihonreview.com/?p=1551</guid>
		<description><![CDATA[It&#8217;s been a little over a year since I first got a Wii, so I guess this is about as good a time as any to look back at the games I&#8217;ve played in that time. And I have actually played quite a few. Wii is probably the console that fits me best, since I [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_1588" class="wp-caption aligncenter" style="width: 460px"><a href="http://behind-the.nihonreview.com/wordpress/wp-content/uploads/2010/01/e3b5858bd0107d62648026ae1e8b8f76.jpg"><img src="http://behind-the.nihonreview.com/wordpress/wp-content/uploads/2010/01/e3b5858bd0107d62648026ae1e8b8f76_th.jpg" alt="" title="e3b5858bd0107d62648026ae1e8b8f76_th" width="450" height="253" class="size-full wp-image-1588" /></a><p class="wp-caption-text">The fullsize image (which I found on Danbooru) is quite amazing, but I unfortunately can't track a source...</p></div>
<p>It&#8217;s been a little over a year since I first got a Wii, so I guess this is about as good a time as any to look back at the games I&#8217;ve played in that time.  And I have actually played quite a few.  Wii is probably the console that fits me best, since I don&#8217;t consider myself a &#8220;hardcore&#8221; gamer (in fact, this whole ridiculous dichotomy between &#8220;hardcore&#8221; and &#8220;casual&#8221; gaming is best summed up with <a href="http://www.joystiq.com/2009/07/29/nintendos-kaigler-hardcore-wii-game-sales-could-go-long-tail-maybe/comments/20520454/">this comment</a>, IMO), and I&#8217;ve grown up with major <span style="text-decoration: underline">Nintendo</span> franchises like <em>Mario</em>, <em>Zelda</em> and <em>Metroid</em>, so my attachment to them is completely unabashed.  If I were a &#8220;hardcore&#8221; gamer (or a true America patriot), I&#8217;d probably get a PS3 after it, from all accounts, had an very good year just now, but I don&#8217;t have enough time and the Wii keeps me sated as far as games are concerned.  Anyway, in the next two posts I&#8217;ll be mini-reviewing all the games I&#8217;ve played on the Wii this year and then posting some general thoughts on the console.</p>
<p>(...)<br/><a href="http://behind-the.nihonreview.com/20100117/twelve-months-of-wii-a-retrospective-part-1/">Read More »</a></p>
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